Mortal Shell IIDatabase

Status Effects

The damage types and status effects in Mortal Shell II, and how each one behaves.

Bleed

Builds up with each hit; once full it bursts for damage scaled to the target's health.

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Frost

Accumulates until the target Freezes — slowed and wide open to a heavy hit.

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Shock

Builds up, then discharges for burst damage and a brief stagger.

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Curse

Stacks toward a powerful affliction that detonates for heavy damage.

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Poison

Deals steady damage over time once applied.

Burn

Sets the target alight for fire damage over time.

Phantom

Otherworldly harm that drains both health and poise.

Wasps

A swarm that chips away at the target over a short duration.

Break

Wears down poise and defenses, making the target far easier to stagger.

Fragile

Leaves the target vulnerable, increasing the damage it takes.