Updated Sep 15, 2026
Mortal Shell IIDatabase

Skills (98)

Every shell skill in one place — filter by shell, search by effect.

Escalation

Tiel
  • •Shadow Strike deals X damage
  • •Shadow Strike inflicts Y Poison stacks

Lasting Legacy

Tiel

Each level makes Tiel stay Shadowed for longer

  • •Tiel gains X additional Shadow stacks from his abilities

Plague Bearer

Tiel

Each level grants a new effect against Poison

  • •Tiel has X Poison mitigation
  • •Tiel has Poison immunity
  • •Poison restores a portion of Health

Deathmark

Tiel
  • •Shadow Strike has X Critical Hit chance
  • •Shadow Strike deals Y Critical damage
  • •Shadow Strike inflicts Z Fragile stacks

Nightstride

Tiel
  • •Shadow Dash activation window increased by Z
  • •Shadow Dash deals X Stagger Damage
  • •Shadow Dash deals Y damage

Poison Burst

Tiel

Shadow Strike detonates all Poison stacks on the struck target

  • •Each detonated Poison stack deals X damage
  • •The struck enemy also emits a Poisonous cloud

Lethality

Tiel

When killing an enemy with a Shadow Strike:

  • •Tiel restores X Resolve
  • •Tiel has Y chance to reactivate Lingering Shadow immediately

Shadow Stalk

Tiel

Shadow Strike damage increases the longer Tiel stays Shadowed

  • •Shadow Strike deals X more damage for every Y spent while Shadowed

Ambush

Tiel

When striking enemies from behind:

  • •Tiel deals X damage
  • •Tiel has Y Critical Hit chance
  • •Tiel deals Z Critical Hit damage

Critical Role

Tiel

Each level improves Tiel attacks

  • •After a Shadow Strike, the next melee attack strikes Critically
  • •After a Shadow Strike, the next ranged attack also strikes Critically
  • •Those Critical Hits deal X damage

Shadow Clone

Tiel
  • •Shadow Dash leaves behind a Shadow Clone that inflicts Y Poison stacks to enemies that strike it. The clone can resist up to X strikes.

Seal Affinity

Tiel

Each level grants Tiel various Seals improvements

  • •A failed Guard, Parry or Harden grant Tiel X Shadow stacks
  • •A Perfect Guard, successful Parry or Perfect Harden deal Y Break Damage
  • •A Perfect Guard, successful Parry or Perfect Harden have Z chance to fully Break an enemy

Augmentation

Genessa

Catalyst

Genessa

Timeless

Genessa

Affinity

Genessa
  • •Faithful Doubles deal X damage
  • •Faithful Doubles attack Y times before vanishing

Instigation

Genessa
  • •Faithful Doubles are summoned with X Warp stacks
  • •Faithful Doubles inflict Y Phantom stacks
  • •Stray Doubles melee attacks inflict Z Weak stacks
  • •Stray Doubles ranged attacks inflict W Fragile stacks

Intangible

Genessa

Distraction

Genessa
  • •Faithful Doubles have X chance to be attacked by enemies
  • •Faithful Doubles struck by enemies burst into a shockwave that inflicts Y Stasis stacks

Communion

Genessa

Alteration

Genessa

Sester Genessa is no more and becomes Stray by default

Impetus

Genessa
  • •Faithful Doubles have X chance to perform any equipped Weapon Ability

Causality

Genessa

Mirage

Genessa
  • •Stray Doubles protect Stray Genessa from a single fatal blow
  • •Stray Genessa can summon an additional Stray Double
  • •Stray Doubles protect Stray Genessa from Z fatal blows

Worthy Armor

Lazlo
  • •Retribution costs X less Resolve

Warmed Up

Lazlo

Lazlo gets stronger as the Heat Meter increases

  • •Lazlo deals up to X more damage
  • •Lazlo gains up to Y more Resolve from melee attacks
  • •Lazlo's armor provides up to Z more damage reduction

Inner Fire

Lazlo

Each level grants Lazlo a new effect against Burn

  • •Lazlo has X Burn mitigation
  • •Lazlo has Burn damage immunity
  • •Lazlo receive Y Warp stacks when affected by Burn

Temperament

Lazlo

Adaptation

Lazlo
  • •Armor cooldown reduced by X

Incandescence

Lazlo

Breaker

Lazlo
  • •Unleashed shockwaves deal X Break Damage
  • •Overheated shockwaves have Y chance to instantly Break enemies

Furnace

Lazlo

As long as Lazlo's Heat Meter is full:

  • •Enemies suffer from X Burn stacks when striking Lazlo
  • •Damage reduction increases by Y
  • •Lazlo has Z chance to surive a fatal blow

Detonation

Lazlo
  • •Lazlo's Armor unleashes one last shockwave that deals X damage
  • •The shockwave ignites the ground for Y
  • •The shockwave covers Z the radius

Inflamed

Lazlo
  • •Heat Meter no longer drains over time
  • •Overheated shockwaves no longer consume Resolve and inflict X Burn stacks
  • •Overheated shockwaves have Y chance to not deactivate Lazlo's Armor
  • •Overheated shockwaves cure all negative conditions on Lazlo

Rekindle

Lazlo
  • •Restores X Health every Y as it drains
  • •Restores Z Resolve every Y as it drains
  • •Restores W Health and Resolve when fully empties

Rush

Lazlo

When Lazlo's Armor goes on cooldown:

  • •Lazlo gains X Warp stacks
  • •Lazlo has Y Critical Hit chance

Novertime

Smert
  • •Miracle lasts X longer before going into Overtime
  • •Smert takes Y the damage while in Overtime

Devotion

Smert
  • •Faith regenerates X the Resolve
  • •While Faithful any Resolve gain has Y chance to fill Resolve completely

Absolution

Smert

Each level grants a new effect against negative conditions

  • •Smert has X mitigation against Poison, Burn, Lightning and Frost
  • •Smert is immune to all negative conditions while Miracle is active
  • •Smert's mitigation of negative conditions is increased by Y while Faithful
  • •Smert has Z chance to cure all conditions when gaining Faith
  • •Whenever a negative condition is mitigated Smert restores J Health
  • •When activating Miracle all negative conditions on Smert are cured

Striker

Smert
  • •Fists inflict X Chaos stacks
  • •Each detonated Chaos stack deals Y damage

Fervor

Smert
  • •Smert gains Faith at X or lower health

Resilience

Smert

Each level makes Smert more resistant from being severed

  • •At X or lower Health, Smert has Y chance to negate a fatal blow healing by Z instead

Kicker

Smert

Gain access to a Kick while in Fight Stance

  • •Kicks inflict X Chaos stacks
  • •Kicks detonate Chaos stacks immediately
  • •Kicking an enemy has Y chance to double their Chaos stacks before detonation

Tenacity

Smert
  • •Miracle cost X Resolve to activate

Last Vow

Smert

Smert permanently enters his Fight Stance and no longer uses a melee weapon

  • •Fight Stance attacks deal X damage and Y Stagger Damage
  • •Fight Stance attacks have Z chance to restore W health
  • •Fight Stance attacks have K chance to strike critically
  • •Fight Stance attacks have J chance to deal massive Stagger Damage

Beatdown

Smert

Gain access to a Ground Punch while in Fight Stance that resumes time immediately

  • •Ground Punch deals X Chaos stacks to all enemies in range
  • •Ground Punch covers Y the radius

Blessing

Smert
  • •Any healing received deals X splash damage around Smert

Limitless

Smert

While Miracle is active:

  • •For every X Chaos stacks inflicted Smert has Y chance to replenish Miracle’s duration by Z

Alacrity

Eredrim

Each level reduces the Resolve cost of Eredrim's abilities

  • •X Shoulder Bash Resolve cost
  • •After killing an enemy with a Riposte, Eredrim's abilities cost No Resolve for Y
  • •Z Ethereal Diapason Resolve cost

Massacre

Eredrim
  • •A Riposte grants X Slaughterer stacks
  • •Killing an enemy with a Riposte grants Y Slaughterer stacks.

Apathy

Eredrim

Each level grants a new effect against Frost

  • •Eredrim has X Frost mitigation
  • •Eredrim has Frost immunity
  • •Eredrim deals Y damage to Frozen enemies

Anguish

Eredrim
  • •Shoulder Bash deals X damage
  • •Shoulder Bash inflicts Y Weak stacks
  • •Shoulder Bash deals massive Stagger Damage

Slaughterer stacks also provide damage reduction

  • •X damage reduction per stack

Consecration

Eredrim
  • •Eredrim restores X Resolve
  • •Eredrim has Y chance to fully restore Resolve

Radiance

Eredrim

Each level improves Ethereal Diapason

  • •Ethereal Diapason deals X damage, Y Break Damage to all enemies in range
  • •Ethereal Diapason inflicts Z Fragile stacks to all enemies in range
  • •Ethereal Diapason has W the range

Carnage

Eredrim
  • •Executed enemies rupture in a violent burst, spraying blood that deals X splash damage

Resonance

Eredrim

Enemies broken by the Ethereal Diapason:

  • •Suffer from X Stasis stacks that last for Y

Oppression

Eredrim
  • •Shoulder Bash deals X Break Damage
  • •Shoulder Bash releases a frontal shockwave that inflicts Y Trauma stacks but costs Z more Resolve

Persistence

Eredrim
  • •Only X of Slaughterer stacks are removed upon resting
  • •Only Y of Slaughterer stacks are removed upon being severed

Seal Affinity

Eredrim
  • •Parry window is slightly longer
  • •A Riposte deals X damage
  • •Parry window is moderately longer

Growth

Sariel
  • •Expelled thorns deal X more damage
  • •Expelled thorns inflict Y Perforation stacks

Reaper

Sariel

Each level makes easier to cure Sariel's Pain

  • •Damaging an enemy cures X more Pain
  • •Damaging an enemy has Y chance to cure all Pain
  • •Ranged damage also cures Sariel's Pain

Scourge

Sariel

Each level grants a new effect against Curse

  • •Sariel has X Curse mitigation
  • •Sariel has Curse immunity
  • •Enemies stay Cursed for Y

Synthesis

Sariel
  • •Sariel thorns regrow X faster

Remedy

Sariel
  • •X of cured Pain also heals Sariel
  • •Dealing damage to Cursed enemies cures Y Pain

Frailty

Sariel

When Sariel has no Pain:

  • •X of incoming damage is applied as Pain.

Torment

Sariel
  • •Thorns deal up to X Stagger Damage based on Sariel's Pain amount
  • •Thorns deal up to Y damage based on Sariel's Pain amount
  • •Thorns start dealing up to Z Break Damage based on Sariel's Pain amount

Reversal

Sariel
  • •X of the self-inflicted damage of a Cursed enemy, cures Sariel's Pain
  • •Cursed enemies self-inflicting damage also suffer from Y Break Damage
  • •Riposte damage also cures Sariel's Pain

Agonize

Sariel
  • •Resolve slowly refills over time up to X

Thornfall

Sariel

Sariel releases a burst of thorns into the sky, which then rain down upon the current target

  • •Expelled thorns deal X splash damage on impact
  • •Sariel expels a total of Y thorns

Restoration

Sariel

When Sariel uses Mether's Pulse:

  • •Sariel cures X of Pain

Affliction

Sariel

Damaging a Cursed enemy deals damage to all other cursed enemies or inflict nearby non-cursed with Curse.

  • •Other Cursed enemies take up to X of the original damage and non-cursed Y Curse stack.

Entitlement

Sariel

When Sariel cures all Pain:

  • •Sariel generates a shockwave which inflicts X Trauma stacks

Escalation

Gragu

Each level improves Staggering Blow

  • •Staggering Blow deals X damage

Bloodthirst

Gragu

Each level improves Revered Heart

  • •Each kill replenishes Revered Heart by an additional X

Heartwork

Gragu

Each level grants a new effect against Bloodcurse

  • •Gragu has X Bloodcurse mitigation
  • •Gragu has Bloodcurse immunity
  • •When inflicting Bloodcurse Gragu has Y chance to fully replenish Revered Heart

Attunement

Gragu

Each level reduces the Resolve cost of Staggering Blow

  • •Staggering Blow costs X less Resolve

Harvest

Gragu
  • •Revered Heart restores X additional Health
  • •Revered Heart can be used up to Y times

Maniac

Gragu

Melee attacks deal more damage against enemies Gragu has never killed before

  • •Melee attacks deal X damage

Anger

Gragu
  • •Staggering Blow inflicts X Weak stacks
  • •Staggering Blow inflicts Y Fragile stacks
  • •Staggering Blow deals Z Break Damage

Bloodlust

Gragu

When Gragu uses Revered Heart:

  • •Gragu's next melee attack deals X damage
  • •Gragu has Y chance to cure all negative conditions
  • •Gragu obtains Z Warp stacks

Fortitude

Gragu

Each level increases Gragu's Max Health

  • •Gragu has X Max Health

Heartless

Gragu

Staggering Blow rips out the victim’s heart when used against small and medium humanoids and:

  • •Gragu kills them immediately
  • •Gragu restores X Health
  • •Enemies explode into a bloody mist that deal Y splash damage

Hunger

Gragu

While Revered Heart power is full:

  • •Gragu has X Critical Hit chance
  • •While Revered Heart is depleted Gragu has X Critical Hit chance

Devourer

Gragu
  • •Gragu kills grant X additional Gloom
  • •Gragu kills grant Y additional Resolve
  • •Gragu kills restore Z Health

Fortify

Gragu
  • •Resting at a Beacon replenishes Revered Heart up to X uses

Attunement

Proxima

Exoshell

Proxima
  • •Proxima has X mitigation chance while using Biosampler
  • •Proxima has Y mitigation chance while aiming
  • •Proxima has brief Z mitigation chance after dodging
  • •Proxima has W mitigation chance while sprinting

Ampereon

Proxima

Each level grants a new effect against Lightning

  • •Proxima has X Lightning mitigation
  • •Proxima has Lightning immunity
  • •Shock damage and radius are doubled

Biohazard

Proxima
  • •Biosampler deals X more damage
  • •Biosampler inflicts Y additional Lightning stacks

Fortress

Proxima
  • •Mitigated damage effectiveness increased by X

Biohunter

Proxima

Proxima has permanent damage increase against enemies she Biosamples

  • •Proxima has X permanent damage increase per sample, up to Y

Seizure

Proxima

When Biosampler latches onto an enemy:

  • •Biosampler inflicts X Stasis stacks
  • •Biosampler deals Y splash damage and Z Stagger Damage

Reflection

Proxima
  • •Projectiles have X chance to cause no damage to Proxima
  • •Nullified projectiles have Y chance to be reflected back to the attacker

Collector

Proxima

Proxima can harvest Specimens from slain foes

  • •Proxima has X chance to harvest a Specimen
  • •Proxima has Y chance to harvest Z Specimens

Discharge

Proxima
  • •Biosampler knocks back the struck enemy and triggers a Lightning storm that lasts for X

Shellshock

Proxima

Whenever Grafted Armor mitigates damage:

  • •Proxima gains X Resolve
  • •Proxima inflicts Y Lightning stacks to the attacker

Energize

Proxima
  • •Grafted Armor always mitigates damage for X
  • •Proxima releases a shockwave that inflicts Y Lightning stacks
  • •Proxima has Z chance to fully restore Resolve