Asmodian · Levels 10–25

Aion 2 Asmodian Leveling Guide: Levels 10–25

Work through Altgard and the Dark campaign — the band where your Daevanion board, Stigmas and hideout gearing all kick in.

Overview

With your wings earned, 10 to 25 is where the Asmodian game opens up. The Dark campaign moves you through Altgard and beyond, and the systems that define the rest of the game come online one after another.

Keep running the main story for the bulk of your levels, but this is the band to start gearing in earnest: clear hideouts as they unlock, feed the materials into enchants, and slot every Stigma and Daevanion node you earn.

Stigmas and the Daevanion board

Early in this band you unlock your Stigma slots and the Daevanion board — the two systems that turn a flat character into a built one. Stigmas are extra skills you socket; the Daevanion board is a node grid you advance with crystals that drop from hideouts.

Do not leave them empty. Slot whatever you unlock and spend Daevanion crystals as you earn them — the power gain is immediate and it compounds, so the earlier you start, the smoother every fight after gets.

Main-story checklist

Follow these Asmodian campaign (Hero) quests in order — the level shown is the game's recommended level for each step. Click any quest for full details.

11추락지의 데바들도망자 마을에서 디노와 대화해 보자11오염된 지대가롤리크의 검문소에서 울고른과 대화해 보자12무역단에 전달할 물건임시 조사 기지에서 울고른과 대화해 보자12보이지 않는 진실콰이링 야영지에서 울고른과 대화해 보자13뒤늦은 추적콰이링 야영지에서 울고른과 대화해 보자13치러야 할 대가꿈의 갈림길에서 아사르와 대화해 보자14흔적을 쫓는 자묘지기 막사에서 트가르와 대화해 보자15죽은자는 말이 없다방치된 화장터에서 콜리나와 대화해 보자16석실의 진실지하 석실 앞에서 울고른과 대화해 보자16주신의 모노리스그림자 회당에서 울고른과 대화해 보자18새로운 단서그림자 회당에서 네몬과 대화해 보자18드러난 악의송곳니 은신처에서 멘릭과 대화해 보자19조각난 송곳니송곳니 은신처에서 멘릭과 대화해 보자19엿보는 눈임시 도피처에서 가밀라와 대화해 보자20다가오는 위협성소 폐기장에서 바타르와 대화해 보자20갈림길도망자 마을에서 하달과 대화해 보자21스며드는 그림자감시자의 천막에서 네몬과 대화해 보자21엘림의 아이들무너진 틈에서 네몬과 대화해 보자21엘림의 이름으로엘림의 쉼터에서 네몬과 대화해 보자22숲의 노래오다르의 그늘에서 네몬과 대화해 보자22꿈속에 머문 데바오다르의 그늘에서 에코와 대화해 보자22뒤틀린 균형오다르의 그늘에서 에코와 대화해 보자24생존자를 찾아서오다르의 그늘에서 네몬과 대화해 보자24포로 구출 작전북부 제단 근처에서 네몬과 대화해 보자24빼앗긴 유물 찾기미누샤 유적지에서 하달과 대화해 보자25분노의 목소리미누샤 유적지에서 고호크와 대화해 보자25뒤엉킨 과거무너진 신탁소 앞에서 네몬과 대화해 보자

Gear & your first enchants

Your gear pipeline this band is hideouts. Each first clear pays out enchant materials and Daevanion crystals, so work through them as they hit their recommended level and bank the rewards. Keep your weapon enchanted ahead of your armor — weapon damage moves your clear speed the most.

Gear Score is still just your equipped item levels plus enchant levels, so do not sit on upgrades — equip the highest item-level piece in every slot the moment you get it, even if it means re-enchanting.

Hideouts

Hideouts are the heart of the 10–25 grind: instanced clears that hand you the enchant stones and Daevanion crystals your build runs on. Clear each one around Altgard as it reaches its recommended level — the first clears are by far the best value, and they keep your gear ahead of the campaign difficulty.

What's next

By 25 you should have your Stigmas slotted, a Daevanion board that is filling in, and gear you have been actively enchanting. Next comes the long mid-game push — continue with the Asmodian 25–40 guide, where strongholds join your hideouts and the Gear Score climb gets serious.

Frequently asked questions

When do Stigmas and the Daevanion board unlock for Asmodians?

Early in the 10–25 band, shortly after your Ascension. Slot Stigmas as you unlock them and spend Daevanion crystals (from hideouts) on the board right away — the power gain is immediate.

What is the best way to gear up from 10 to 25?

Run hideouts as they hit their recommended level. Their first clears give the enchant stones and Daevanion crystals you need, and they keep your Gear Score ahead of the campaign.

Should I still follow the campaign at this level?

Yes — the main story is still your main source of experience and carries you between zones. Use hideouts and enchanting alongside it, not instead of it.