Aion 2 Asmodian Leveling Guide: Levels 1–10
Fight out of Ishalgen, ascend to Daeva, and push into Altgard — the opening stretch of the Asmodian road to endgame.
Overview
The Asmodian opening mirrors the Elyos one: ten fast levels carried almost entirely by the main campaign, with very little reason to grind. You begin in Ishalgen, work through the early Dark campaign, and move toward Altgard as your hub for the band.
The moment that matters most is your Ascension around level 5 — when you become a Daeva and gain your wings. Take the main-story (Hero) quests in order, grab the Ascension the instant it appears, and by level 10 you will have your first proper gear and access to the early hideouts.
Becoming a Daeva — the Ascension around level 5
A few levels in, the campaign walks you through your Ascension: the moment a mortal becomes a Daeva and gains flight. It is not optional and it is not something to put off.
The Ascension is the foundation every later system — Stigmas, the Daevanion board, your gear — is built on, so take the quest the instant the main story offers it rather than out-leveling it by grinding.
Main-story checklist
Follow these Asmodian campaign (Hero) quests in order — the level shown is the game's recommended level for each step. Click any quest for full details.
Gear & your first enchants
Your gear this band comes from campaign and side-quest rewards, the starter set you are handed near level 10, and the basic vendors at your base. Keep the highest item-level piece in every slot — your Gear Score is just your equipped item levels plus enchant levels.
Once you have a few pieces, start enchanting. The lowest tiers are cheap and effectively risk-free, so push your weapon first and then your armor. You are far from the Gear Score the endgame will ask for — that is the goal across the coming bands — but every point here counts.
Hideouts
Hideouts are small instanced dungeons and they become your best source of materials and gear once they reach their recommended level near 10. Clear the ones around Altgard as they unlock — their first clears are the most efficient experience-and-loot per minute in the band, and they feed your first enchants.
What's next
By level 10 you should have ascended, equipped a starter set and run your first hideouts. From here the Dark campaign pushes deeper and your gear curve steepens — continue with the Asmodian 10–25 guide, where the Daevanion board and Stigmas open up.
Frequently asked questions
What level do Asmodians ascend in Aion 2?
Around level 5, when the main campaign walks you through the Ascension that turns you into a Daeva and grants flight. Take it as soon as it appears — it gates later progression.
Where do Asmodians start in Aion 2?
In Ishalgen, working through the early Dark campaign before moving toward Altgard as your hub through level 10.
Should I grind or follow quests from 1–10?
Follow the main-story (Hero) quests — they out-pace grinding by a wide margin. The only detours worth taking are the hideouts once they reach their recommended level near 10.

