
Spirit summoner that fights through elemental servants and creeping curses.
The Elementalist commands the elements through summoned spirits. It calls Fire, Water, Wind and Earth Spirits to fight at its side, amplifies them with Jointstrike combos and Command: Proxy, and layers damage-over-time curses such as Cursed Cloud. Direct spells like Combustion and Cold Shock fill the gaps, while Summon: Ancient Spirit and Elemental Fusion serve as its heavy cooldowns. It plays as a pet-driven caster that controls fights from range.
A summoner that fights through its spirits. Keep a pet active, stack curses and elemental damage, and coordinate Jointstrike combos for spikes. Ideal for players who enjoy managing a companion and a more methodical, sustained caster than the Sorcerer.
Inside the party, the Elementalist fills the Control / Pet DPS slot — your team relies on this kit for that responsibility.
Orb is the signature pick — most builds are designed around it.
No — there's no faction restriction. Pick this class as Elyos or as Asmodian, your call.
Around 35 skills in total: 25 actives you cast in combat and 10 passives that always run in the background.
The kit performs in both, but its identity tilts toward the role above — meta picks usually fit dungeons and raids with that focus.
It depends on how comfortable you are managing cooldowns and positioning. Players new to the role should expect a learning curve; the payoff is significant once it clicks.