Riot Games announced that Hytale, the promising procedurally generated sandbox adventure inspired by Minecraft, has been cancelled, and its team, Hypixel Studios, will be dissolved. The move ends a project that began in 2015 and had already suffered delays since Riot acquired the studio in 2020.

The game aimed to blend free-form building, mini-games, RPG-style combat, raids against bosses and a robust modding toolkit with custom servers. However, its technical ambition led to challenges that even a complete engine switch in 2022 failed to solve.
Aaron “Noxy” Donaghey, CEO of Hypixel Studios, said: “We tried rebooting the project several times and reorganising production, but progress remained insufficient. The game needed more time and resources than we could secure without compromising the original vision.”

As a result, about 150 employees will lose their jobs; Riot has offered severance packages and career-transition assistance. The popular Hypixel Server for Minecraft, run by a separate team, will continue operating normally.
For now, Riot Games has not revealed whether it will reuse Hytale’s technology or ideas in future projects. What’s certain is that the community is bidding farewell to one of the most anticipated indie titles of the last decade.
Key points behind Hytale’s cancellation
- Community origin (2015): born as an expansion of the Hypixel Minecraft server.
- Acquisition by Riot (2020): brought funding and raised quality expectations.
- Engine reboot (2022): forced much of the code to be rewritten and delayed launch indefinitely.
- Technical hurdles: large-scale procedural generation and massive multiplayer complicated development.
- Final shutdown (23 June 2025): Riot cancels the game and dissolves the studio after weighing costs and timelines.
If you were looking forward to Hytale, its adventure ends here—unless Riot salvages parts of its legacy in future titles.