Arcs
Blow up the Crowd
Shh… it's coming, it's coming! IT'S COMING!!!
- Max breakthrough
- 6
- Max refinement
- 5

Stage
1
lv 30
Stage
2
lv 40
Stage
3
lv 50
Star
★ 1
100 gold
Beat King
Increases the active character's ATK by {0} while the wearer is off-field, and increases the active character's ATK by {1} when the wearer deals damage, up to 4 stacks and triggering at most once every {2}s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by {3} while the wearer is the active character, and increases Psyche DMG by {4} when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
Star
★ 2
100 gold
Beat King
Increases the active character's ATK by {0} while the wearer is off-field, and increases the active character's ATK by {1} when the wearer deals damage, up to 4 stacks and triggering at most once every {2}s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by {3} while the wearer is the active character, and increases Psyche DMG by {4} when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
Star
★ 3
100 gold
Beat King
Increases the active character's ATK by {0} while the wearer is off-field, and increases the active character's ATK by {1} when the wearer deals damage, up to 4 stacks and triggering at most once every {2}s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by {3} while the wearer is the active character, and increases Psyche DMG by {4} when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
Star
★ 4
100 gold
Beat King
Increases the active character's ATK by {0} while the wearer is off-field, and increases the active character's ATK by {1} when the wearer deals damage, up to 4 stacks and triggering at most once every {2}s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by {3} while the wearer is the active character, and increases Psyche DMG by {4} when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
Star
★ 5
100 gold
Beat King
Increases the active character's ATK by {0} while the wearer is off-field, and increases the active character's ATK by {1} when the wearer deals damage, up to 4 stacks and triggering at most once every {2}s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by {3} while the wearer is the active character, and increases Psyche DMG by {4} when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.






