One of Krafton’s most iconic titles, TERA, officially has a sequel in development.
According to multiple sources, Krafton has formed a new team within Bluehole Studio’s R&D Division with the specific purpose of working on TERA 2. This unit operates under the leadership of CEO Cho Doo-in and is led by veteran developer Kang Sang-wook, known internally as Bluehole’s «first employee» after its founding members.

Kang began his career at NCSoft before joining Bluehole, where he became a key developer on the original TERA. He even sent an email to Chairman Chang Byung-gyu expressing his desire to create games he genuinely enjoyed and that would resonate with players like him—a sentiment later quoted in the book The Krafton Way.
Following the massive success of PUBG: Battlegrounds, Kang took on several roles within the company, including contributing to Project Cowboy, and more recently as an instructor in Krafton’s internal developer training program, known as «Jungle», where he mentored the next generation of in-house talent.

The development of TERA 2 is still in a very early stage, with a small team of about four people. Early indications suggest the game will remain an action-based MMORPG, much like its predecessor, featuring real-time combat without auto-targeting systems.
The original TERA launched in January 2011 and stood out as one of the first Korean MMORPGs to popularize non-targeting combat. Praised for its stunning visuals and dynamic battles, the game officially shut down its Korean servers on June 30, 2022, after eleven years of service—leaving many fans disappointed.

Chairman Chang Byung-gyu has consistently shown interest in the MMORPG genre, with titles like TERA and Elyon. Now, with no current flagship MMORPG in Krafton’s lineup, all eyes are on Kang Sang-wook and the newly formed TERA 2 team.