Leveling Guide

From your escape at level 1 to the endgame. Pick your faction and tier for a full walkthrough — the Ascension, the campaign checklist, hideouts and gear — or follow the complete campaign path below.

Elyos

Asmodian

Full campaign path

Every main-story (Hero) quest in one list, ordered by level, with a note on what to focus on each tier. Use the faction filter, then click any quest for full details.

Lv 1-1027 campaign quests

Your starting island — Poeta for Elyos, Ishalgen for Asmodian. Clear the intro campaign, complete your ascension to become a Daeva and earn your wings, then push on toward Verteron (Elyos) or Altgard (Asmodian). Follow every campaign quest in order — the story out-levels grinding by a mile.

Lv 11-2032 campaign quests

The campaign widens across Verteron and the Cantas Valley (Elyos) or deeper into Altgard (Asmodian). Flight, your first Stigma slots and the Daevanion board all come online here — slot everything you unlock and keep your main weapon enchanted. Clear the hideouts you pass; they are your most reliable early gear.

Lv 21-3042 campaign quests

Your mid-game stride. The main story keeps pulling you region to region while Stigmas and Daevanion nodes fill out. Do not out-level the campaign — its rewards do the heavy lifting for your Gear Score, so finish each arc before wandering off into side content.

Lv 31-4045 campaign quests

The run-up to endgame. Strongholds and mid-tier hideouts become your main gear pipeline — farm them to climb Gear Score and start enchanting your core pieces toward +10. Keep the campaign moving; the cap is close now.

Lv 41-5033 campaign quests

Endgame prep. Close out the final campaign chapters, drive your Gear Score toward 1000 and finish enchanting your set. That is the gate to Krao Cave Normal — the first real endgame dungeon — and the start of your proper gearing loop.